Despite of the increasing use of games, yet assessment of causes and consequences of these games were less considered. The purpose of this study was to determine the psychiatric disorders in comparison with usual game users. Firstly PVGT questionnaire was given to 1056 male students at ages 12-18. Students who had score 70 or higher had eligible criteria for excessive or problematic or addictive game user. In the second stage of study, the addicted user group was interviewed by clinical psychologist (M.S) with use of K-SADS. In people that had early symptoms of disorders, questionnaires attachment of K-SADS were used, finally the interview based on DSMIV criteria was performed for confirmation of diagnose of psychiatric disorders. In this study of 1000 male, 46 male equivalents to 4.3 percent were excessive or addictive game users. Prevalence of MDD, types of phobias, TSD, SAD, panic disorder, ADHD and OCD although were predominantly higher percent in addictive game users, difference was not significant based on(P< 0.05). The overall prevalence of anxiety disorders and psychiatric problems was significantly higher in this group. In this study a large range of disorders were found. The excessive users of video game were associated with an increased presence of psychiatric disorders specially anxiety disorders. In the future studies, the causal role of excessive game abuse and side effects of this game on mental health should be considered.